AILO_006
AILO stands for "All in, Last out". It is a contest for Robot Battle 1.4. It was originally designed by Juha Pätsi. It is a multi-bot contest where the last ranked bot is dropped every round.
Submit your bots to:
.
The deadline is July 7th, 2004.
- One author may enter at most three bots.
- I am allowed to publish all the bots entered into the tourney.
- Currently using version 1.4.04
- All bots enter the first match.
- Last robot is dropped each match. (There will be no ties - the last on the score list output will be dropped, with no exceptions.)
- If there is only robots from one author left, the remaining matches may be skipped
- Number of Games: 2 + 2^14 / ( _RobotsTotal - 1 )^1.5
- _ArenaWidth = 368 * (Number_Of_Robots / 6 ) ^ 0.5 + 32 (or maximum possible arena width)
ie. 2 bots: 244x244 arena
...
6 bots: 400x400 arena
...
50 bots 1094x1094 arena
- _ArenaHeight = _ArenaWidth
- Initial Heading: random (not default!)
- Position and Heading: New Each Game
- Cease Fire Turns: None
- Initial Energy: 200
- Sliding allowed
- Fast missiles
- Decelerated stops
- Updated_accel variable
- Additive rotation
- Radio allowed
- Turn Loss: Use 1.4x mode
- Radar Range: Infinite
- Missile Range: Infinite
- Error handling: Don't Always Kill
- Please use the author() command