General Rules



The following rules are used in my battles if not otherwise mentioned:

1.Only smoke-barrage before the end of turn II in Meeting Engagements.

2.10% arty for both sides. The following accounts as artillery: every turret that is shown at the artillery-menu (no airplanes) when assigning bombardment and the ordinance that is used to supply the artillery.

3.The 10% arty rule can be broken but for every point that exceeds the 10%, the opponent gets three points to his final score.

4.No ordinance to artillery in Meeting Engagements.

5.No para-drop until the end of turn II and during the last five turns of the battle.

6.Only para-squads can be used in landings if they are available in OOB.

7.No empty air lift - units used.

8.No empty jeeps/trucks scouting.

9.Helicopters cannot be supplied.

10.If the holder of a VL changes during the last turn both players get 0,5 VL in their score.

11.Killing opponents HQ is rewarded with 1/20 of the amount of his total points. These points are added to the players final score. This score can't however, exceed 500 points.

12.Weasel scoring chart is used.



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