version=2; blood=2; singleVoice=0; anisoFilter=4; TexQuality=3; TexMemory=4; useWBuffer=0; class Difficulties { class recruit { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; Tracers=1; UltraAI=0; AutoAim=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=1; skillEnemy=0.80000001; precisionFriendly=1; precisionEnemy=0.80000001; }; class regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; Tracers=1; UltraAI=0; AutoAim=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=1; skillEnemy=0.89999998; precisionFriendly=1; precisionEnemy=0.89999998; }; class veteran { class Flags { HUD=1; HUDGroupInfo=0; WeaponCursor=1; 3rdPersonView=1; UltraAI=0; DeathMessages=1; NetStats=1; VonID=0; HUDWp=1; Map=0; ClockIndicator=0; UnlimitedSaves=0; }; skillFriendly=1; skillEnemy=1; precisionFriendly=1; precisionEnemy=1; }; class mercenary { class Flags { UltraAI=0; DeathMessages=0; NetStats=0; VonID=0; }; skillFriendly=1; skillEnemy=1; precisionFriendly=1; precisionEnemy=1; }; }; showTitles=1; showRadio=1; customScheme=1; trackIR=1; controller="Default"; sensitivity="Medium"; vibrations=1; class ControllerSchemes { }; keyMoveForward[]={17,200}; keyMoveBack[]={31,208}; keyTurnLeft[]={30,203}; keyTurnRight[]={32,205}; keyMoveUp[]={201}; keyMoveDown[]={209}; keyMoveFastForward[]={273}; keyMoveSlowForward[]={}; keyMoveLeft[]={211}; keyMoveRight[]={207}; keyEvasiveForward[]={}; keyEvasiveLeft[]={16}; keyEvasiveRight[]={18}; keyEvasiveBack[]={}; keyStand[]={46}; keyCrouch[]={45}; keyProne[]={44}; keyLeanLeft[]={16,524291}; keyLeanRight[]={18,524297}; keyLeanLeftToggle[]={272}; keyLeanRightToggle[]={274}; keyWalkRunToggle[]={298}; keyWalkRunTemp[]={42}; keyToggleWeapons[]={33}; keySwitchWeapon[]={}; keyFire[]={487653376}; keyDefaultAction[]={65536}; keyReloadMagazine[]={19}; keyLockTargets[]={15}; keyLockTarget[]={65537}; keyRevealTarget[]={65537}; keyTempRaiseWeapon[]={}; keyToggleRaiseWeapon[]={-1660944365,285}; keyPrevAction[]={26,1048580}; keyNextAction[]={27,1048581}; keyAction[]={28,65538}; keyHeadlights[]={38}; keyNightVision[]={49}; keyBinocular[]={48}; keyHandgun[]={39}; keyCompass[]={37}; keyCompassToggle[]={293}; keyWatch[]={24}; keyWatchToggle[]={280}; keyMiniMap[]={}; keyMiniMapToggle[]={-1660944334}; keyShowMap[]={50}; keyHideMap[]={50}; keyHelp[]={35}; keyTimeInc[]={13}; keyTimeDec[]={12}; keyOptics[]={82,65665}; keyPersonView[]={156}; keyTacticalView[]={83}; keyZoomIn[]={78}; keyZoomInToggle[]={334}; keyZoomOut[]={74}; keyZoomOutToggle[]={330}; keyZoomContIn[]={524299}; keyZoomContOut[]={524293}; keyLookAround[]={56}; keyLookAroundToggle[]={55,312}; keyLookLeftDown[]={79}; keyLookDown[]={80}; keyLookRightDown[]={81}; keyLookLeft[]={75}; keyLookCenter[]={76}; keyLookRight[]={77}; keyLookLeftUp[]={71}; keyLookUp[]={72}; keyLookRightUp[]={73}; keyLookLeftCont[]={524289}; keyLookRightCont[]={524295}; keyLookDownCont[]={524288}; keyLookUpCont[]={524294}; keyPrevChannel[]={51}; keyNextChannel[]={52}; keyChat[]={53}; keyVoiceOverNet[]={314}; keyPushToTalk[]={58}; keyPushToTalkAll[]={}; keyPushToTalkSide[]={}; keyPushToTalkCommand[]={}; keyPushToTalkGroup[]={}; keyPushToTalkVehicle[]={}; keyPushToTalkDirect[]={}; keyNetworkStats[]={23}; keyNetworkPlayers[]={25}; keySelectAll[]={41}; keyTurbo[]={}; keyVehicleTurbo[]={42}; keyWalk[]={}; keyHoldBreath[]={65537}; keySalute[]={43}; keySitDown[]={40}; keySurrender[]={}; keyGetOver[]={47}; keyAimUp[]={1048578}; keyAimDown[]={1048579}; keyAimLeft[]={1048576}; keyAimRight[]={1048577}; keyAimHeadUp[]={1048578}; keyAimHeadDown[]={1048579}; keyAimHeadLeft[]={1048576}; keyAimHeadRight[]={1048577}; keyIngamePause[]={1}; keyMenuSelect[]={}; keyMenuBack[]={14,65665}; keyForceCommandingMode[]={57}; keySwitchCommand[]={486539321,221}; keyHeliUp[]={16,201}; keyHeliDown[]={44,209}; keyHeliLeft[]={1048576}; keyHeliRight[]={1048577}; keyHeliCyclicLeft[]={30,203}; keyHeliCyclicRight[]={32,205}; keyHeliRudderLeft[]={45,211}; keyHeliRudderRight[]={46,207}; keyHeliForward[]={17,200,1048579}; keyHeliBack[]={31,208,1048578}; keyHeliFastForward[]={18}; keyAutoHover[]={299}; keyAutoHoverCancel[]={43}; keySeagullUp[]={16,201,1048579}; keySeagullDown[]={44,209,1048578}; keySeagullForward[]={17,200}; keySeagullBack[]={31,208}; keySeagullFastForward[]={18}; keyCarLeft[]={30,203,1048576}; keyCarRight[]={32,205,1048577}; keyCarWheelLeft[]={}; keyCarWheelRight[]={}; keyCarForward[]={17,200}; keyCarBack[]={31,208}; keyCarFastForward[]={18}; keyCarSlowForward[]={16}; keyCarAimUp[]={1048578}; keyCarAimDown[]={1048579}; keyCarAimLeft[]={1048576}; keyCarAimRight[]={1048577}; keyCommandLeft[]={30,203}; keyCommandRight[]={32,205}; keyCommandForward[]={17,200}; keyCommandBack[]={31,208}; keyCommandFast[]={18}; keyCommandSlow[]={16}; keySwitchGunnerWeapon[]={486539297}; keyVehLockTargets[]={15}; keySwapGunner[]={}; keyHeliManualFire[]={40}; keyTurnIn[]={45,46}; keyTurnOut[]={44}; keyCancelAction[]={}; keyCommandWatch[]={56}; keyTeamSwitch[]={20}; keyTeamSwitchPrev[]={21}; keyTeamSwitchNext[]={22}; keyGear[]={34}; keyGetOut[]={}; keyEject[]={}; keyLandGear[]={-1660944350}; keyLandGearUp[]={-1660944350}; keyFlapsDown[]={-1660944347}; keyFlapsUp[]={-1660944346}; keyBuldSwitchCamera[]={210}; keyBuldFreeLook[]={76}; keyBuldSelect[]={57}; keyBuldResetCamera[]={82}; keyBuldMagnetizePoints[]={63}; keyBuldMagnetizePlanes[]={64}; keyBuldMagnetizeYFixed[]={65}; keyBuldTerrainRaise1m[]={22}; keyBuldTerrainLower1m[]={36}; keyBuldTerrainRaise5m[]={23}; keyBuldTerrainLower5m[]={37}; keyBuldTerrainShowNode[]={35}; keyBuldSelectionType[]={31}; keyBuldLeft[]={203}; keyBuldRight[]={205}; keyBuldForward[]={200}; keyBuldBack[]={208}; keyBuldMoveLeft[]={1048576}; keyBuldMoveRight[]={1048577}; keyBuldMoveForward[]={1048578}; keyBuldMoveBack[]={1048579}; keyBuldTurbo[]={42}; keyBuldUp[]={201,16}; keyBuldDown[]={209,44}; keyBuldLookLeft[]={75}; keyBuldLookRight[]={77}; keyBuldLookUp[]={72}; keyBuldLookDown[]={80}; keyBuldZoomIn[]={78}; keyBuldZoomOut[]={74}; keyBuldTextureInfo[]={20}; keyDiary[]={36}; keyUser1[]={17}; keyUser2[]={31}; keyUser3[]={30}; keyUser4[]={32}; keyUser5[]={16}; keyUser6[]={44}; keyUser7[]={72}; keyUser8[]={80}; keyUser9[]={75}; keyUser10[]={77}; keyUser11[]={42,54}; keyUser12[]={57}; keyUser13[]={210}; keyUser14[]={211}; keyUser15[]={}; keyUser16[]={}; keyUser17[]={}; keyUser18[]={}; keyUser19[]={}; keyUser20[]={}; revMouse=0; joystickSensitivity[]={0.5,0.5,0.5,0.5,0.5,0.5,1,1,0.5,0.5,0.5,0.5,0.5,0.5,1,1}; shadingQuality=10; shadowQuality=4; soundEnableEAX=0; soundEnableHW=0; class Identity { face="Face01"; glasses="Sunglasses"; speaker="Male05"; squad=""; pitch=1.0441679; }; browsingSource="Internet"; class Filter { serverName=""; missionType=""; missionName=""; maxPing=0; minPlayers=1; maxPlayers=0; fullServers=1; passwordedServers=1; battleyeRequired=0; }; difficulty="regular"; lastSPMission="Benchmark 02"; class MainMap { class Compass { inBack=0; position[]={-0.026426349,-0.035340298,0.2}; positionBack[]={0.005499999,2.2351743e-009,0.1}; }; class Watch { inBack=0; position[]={-0.048510008,-0.036815621,0.20999999}; positionBack[]={-0.0060499986,2.4586915e-009,0.11}; }; class WalkieTalkie { inBack=1; position[]={0.093999997,-0.043000001,0.25}; positionBack[]={0.28,-0.155,0.625}; }; class GPS2 { inBack=0; position[]={0.012769401,-0.040397022,0.22}; positionBack[]={0.013199997,2.6822089e-009,0.12}; }; }; currentCampaign="ca\missions\campaign"; lastCampaignMission="War That Never Was"; tripleHead=0; freeTrack=1; keyActionContext[]={65536}; keyDSInterface[]={905969689}; keyHeliThrottlePos[]={}; keyHeliThrottleNeg[]={}; mouseSmoothing=100; activeKeys[]= { "BIS_SPB1", "BIS_SPB2", "BIS_T01", "BIS_T02", "BIS_T03", "BIS_T04", "BIS_SOM_INFO_HINT_1", "BIS_SP01", "BIS_T05", "BIS_SOM_INFO_HINT_2", "BIS_T06", "BIS_T07", "BIS_T08", "BIS_SP05", "BIS_SP06", "BIS_SP07" }; lastMPMission="When Diplomacy Fails"; class JoysticksList { }; teamSwitchOffsetX=0; teamSwitchOffsetY=0; armoryPoints=2438; mouseSensitivityX=1; mouseSensitivityY=1; floatingZoneArea=0.06644056; headBob=0.85598159; sceneComplexity=1000000; viewDistance=2500; terrainGrid=3.125; volumeCD=6.5907621; volumeFX=7.6493936; volumeSpeech=6.5; volumeVoN=6.5; gamma=1; brightness=1; fovTop=0.75; fovLeft=1.3333334; uiTopLeftX=0.29374999; uiTopLeftY=0.22499999; uiBottomRightX=0.70625001; uiBottomRightY=0.77499998; IGUIScale=0.55000001;