Chapter Four: Day 24, Hour 13 (25 Mirtul, 1312) : What an odd sight the Black Raven Monastery must have been to those adventurers. While Uncle Oswald and Nathaniel evacuated Kuldahar to the north and east, the sell-swords from Targos happened across that strange place. To this day, I can't claim to understand the monks or their philosophy. Iselore himself spoke of their order in confused tones, as if his druidic order and the monastic order were so close - and yet so different - that they became totally foreign to his understanding. The Black Raven monks still live in the mountain range today, their ranks rising and falling with the passing of the years. I've watched their plateaus from a distance, seen them practice in quiet accord, moving between the snowflakes as they fell. The monks seem content now, even if they did not then, to let the world of politics and wars pass by their silent, secret world. Day 24, Hour 15 (25 Mirtul, 1312) : A monk named Salisam told us to ask Aruma Blane, who controls the monastery, about accessing the Underdark passage. He warned us that she would probably say no, but asked that we come and talk to him after speaking to Aruma, regardless of her reply. Day 24, Hour 15 (25 Mirtul, 1312) : We encountered a "monk" named Ven who was actually a thief in disguise. He's trying to loot the Black Raven's tomb, but needed someone's help to open the gate. Day 24, Hour 15 (25 Mirtul, 1312) : We agreed to help Ven loot the Black Raven's tomb. He's supposed to meet us on the third level of the monastery when we finally get the gate open. Day 24, Hour 15 (25 Mirtul, 1312) : Bered, the librarian of the Black Raven Monastery, mentioned Eight Chambers on the second level of the place that were used to test the worthiness of potential monks or associates to the order. A monk named Morohem - "Master of the Chambers" - oversees them. Day 24, Hour 16 (25 Mirtul, 1312) : Sersa, the monastery's quartermaster, claims to have stumbled upon a mental wall with her training. She can't increase her martial skills, but Svaltid - the monastery's trainer - won't spend any more time with her. Day 24, Hour 17 (25 Mirtul, 1312) : We managed to convince Svaltid, master trainer of the Black Raven Monastery, to give Sersa the additional training that she needs to advance. Day 24, Hour 17 (25 Mirtul, 1312) : We told Sersa that we 'd managed to convince Svaltid to spend more training time with her. In return, she'll allow us to rest at the monastery at no cost. Day 24, Hour 17 (25 Mirtul, 1312) : Aruma Blane, leader of the Black Raven Monastery, refused to let us use the Underdark passage. Day 24, Hour 17 (25 Mirtul, 1312) : After showing Dolon's letters to Aruma, she has decided to leave the monastery in the charge of Salisam. Oddly enough, it seems that she and Dolon Daemba - Isair and Madae's envoy to the archimandrite - have fallen in love and are running off together. Day 24, Hour 18 (25 Mirtul, 1312) : Salisam told us that, with Aruma removed from power, we were allowed to face the Eight Chambers - mastering them will give us access to the Underdark passage. We're to speak with Morohem on the second level of the Monastery. Day 24, Hour 18 (25 Mirtul, 1312) : Morohem has allowed us to face the Eight Chambers. We must choose one of our number to enter alone and without equipment; he mentioned that Nonin, upstairs, can help us store any items that the others can't carry. However, each chamber has a hidden compartment filled with weapons; they're opened by large golden buttons. Morohem will let the challenger into each chamber in turn and seal the door behind him or her, at which point the test will begin - the challenger can't leave a chamber until he or she masters it or dies trying. He also says we can rest here so long as we're facing the chambers. Day 24, Hour 18 (25 Mirtul, 1312) : We met Morohem, the Black Raven Monastery's Master of Chambers. His duties are to guide challengers through the testing chambers, offering instructions and advice. Day 25, Hour 1 (26 Mirtul, 1312) : Salisam congratulated us as associates of the Black Raven Monastery, saying that the gate on the third level of the monastery - and thus the Underdark passage - was now open to us. Day 25, Hour 18 (26 Mirtul, 1312) : We informed the leader of Black Raven Monastery of Ven the thief's plans to loot the Black Raven's tomb. Day 25, Hour 18 (26 Mirtul, 1312) : We encountered a large force of duergar waiting outside the Underdark gate in the Black Raven Monastery. Apparently they'd simply been camped there, waiting for the opportunity to storm in and attack the place. Day 25, Hour 19 (26 Mirtul, 1312) : In the Underdark below Black Raven Monastery, we met a dark elf who introduced himself as Malavon Despana. He told us that he is the Archmage of Sorcere, an academy of magic, and the patron of a dark elven house in the city of Rilauven. Day 25, Hour 19 (26 Mirtul, 1312) : Malavon Despana told us a bizarre story about his involvement in a civil war in the dark elven city of Rilauven. Thirty years ago, dark elven rebels from the church of Vhaeraun enlisted Malavon's assistance in their overthrow of the ruling Lolth matriarchal theocracy. Malavon's divination powers revealed that moving against the church of Lolth in their current state would result in his death. Around the same time, a demon named Belhifet appeared above Rilauven in Lower Dorn's Deep, an abandoned dwarven city. The demon, in the form of a priest named Poquelin, attempted to sway the drow of Rilauven into allying themselves with his army. Malavon performed more divination and determined that allying himself with their cause would also result in his death. Instead of facing death, Malavon chose to create a magical clone to serve as his proxy. He explained his plan to his allies in the church of Vhaeraun and they helped him execute the procedure. Using powerful magic, the church erased Malavon's memory of his divination about Poquelin and his subsequent decisions. They replaced his memory with alternate images of success in Poquelin's army. They then cloned Malavon and had his apprentice use a scroll to place Malavon's true form in a state of temporal stasis. The clone awoke several months later, was falsely informed by the church of Vhaeraun, and sent on its way into Poquelin's army. Only after a single week, the clone sensed what it was. Unable to discern where its parent was located, the clone started losing its mind. All attempts at finding the parent resulted in finding the clone. In its pattern of investigation, it drew the attention of the drow of Rilauven. Malavon's sister, Ginafae, was dispatched to "handle" her brother. Unfortunately for Ginafae, even the simulacrum of Malavon's clone was too powerful for her to defeat. Malavon's clone, in his demented state, handed Ginafae over to one of Belhifet's lieutenants, Marketh. He also turned violently against his ally in Lower Dorn's Deep, the Red Wizard Saablic Tan. He transformed Tan into an umber hulk and chased him out of the wizard's domed compound. Malavon's clone's insanity increased over time, until he was reduced to babbling and lashing out gleefully at anything that came near him. It was only after a group of adventurers destroyed Malavon's clone and the clone's simulacrum that Malavon himself was allowed to leave stasis. The wizard remained in hiding for several months until he and the church of Vhaeraun overthrew the priestesses of Lolth and their supporters in Sorcere. After the revolt, Malavon was appointed the new Archmage of Sorcere. He attempted to find Ginafae, but was unable to locate her. He assumed that she had been killed when Lower Dorn's Deep was overrun. It was not until several years later that he discovered she had been transformed into a drider by malicious priestesses of Lolth. Day 25, Hour 19 (26 Mirtul, 1312) : Malavon has asked that we venture into the driders' caves to find and destroy whatever is allowing them to transform captured drow into even more driders. He also requested that, should we see his sister Ginafae, we try to convince her to return to the drow encampment. Seeing as she's currently the leader of the driders, it's more than likely we'll run across her. Day 25, Hour 19 (26 Mirtul, 1312) : Viizra Arabani, a drow priestess of Vhaeraun, told us that if we encounter any driders that all of the females are priestesses. She also informed us that the males are evenly divided between warriors and wizards. Day 25, Hour 19 (26 Mirtul, 1312) : Viizra Arabani told us she'd heard word of a band of Lolthian assassins somewhere in the great cavern. They've apparently come to kill Malavon. Day 26, Hour 0 (27 Mirtul, 1312) : We met a strange mind flayer by the steam pools in the Underdark. Though it did not tell us its name, we somehow knew that it calls itself Oinchack'olp. It seemed uninterested in what we were doing in the area. It asked us to recover a stone for it, telling us that the stone was located in drider caves to the east. Day 26, Hour 2 (27 Mirtul, 1312) : We met a woman named Imphraili Asserbai in a laboratory near the center of the drider caves. She told us that she is a researcher for the school of transmutation. Day 26, Hour 3 (27 Mirtul, 1312) : We found an inanimate flesh golem. It seems to have been somehow modified. Day 26, Hour 6 (27 Mirtul, 1312) : We met Ginafae Despana, a drider, in the northern section of the drider caves. She seemed resigned to the destruction of the Viciscamera and the drider uprising. Day 26, Hour 6 (27 Mirtul, 1312) : We convinced Ginafae to leave the caves and return to her brother, Malavon. Day 26, Hour 7 (27 Mirtul, 1312) : We used Imphraili's notes to concoct a conversion poison for the Viciscamera. The poison should turn the living machine's formidable defenses against itself, causing it to rot and die within seconds. Day 26, Hour 7 (27 Mirtul, 1312) : We used the white wyrm's egg to create two potions of strength. Day 26, Hour 7 (27 Mirtul, 1312) : We used Imphraili's notes to concoct the Sanguis Anima. Once the life-giving solution is injected into the inanimate flesh golem, jolting the monster with electricity should awaken it to serve us. Day 26, Hour 7 (27 Mirtul, 1312) : We were able to use some of the reagents in the alchemical laboratory in the drider caves to increase the potency of a healing potion. Day 26, Hour 7 (27 Mirtul, 1312) : Imphraili's inanimate enhanced flesh golem is now ready to be awakened via an electrical blast. Day 26, Hour 7 (27 Mirtul, 1312) : We found and destroyed some sort of drider-spawning monstrosity. We should return to the drow encampment and inform Malavon. Day 26, Hour 8 (27 Mirtul, 1312) : Oinchack'olp became angry when we refused to return its stone to it. It told us that we would suffer greatly for refusing, then phased away. Day 26, Hour 9 (27 Mirtul, 1312) : We returned to the drow encampment and spoke to both Malavon and Ginafae. Both were grateful - Ginaefae in particular - and she rewarded us with valuable artifacts of the House Despana. Day 26, Hour 9 (27 Mirtul, 1312) : After reporting the destruction of the Viciscamera to Malavon, he and his followers teleported out of the area. Before he left, he told us that he believed a mind flayer could be found outside of the Z'hinda Citadel. He stated quite confidently that harassing the mind flayer would cause the thralls inside to open the portals and surge out to defend the creature. Day 27, Hour 6 (28 Mirtul, 1312) : We tried to communicate with one of the mind flayers' thralls - slaves whose minds have been broken by the sinister psychic powers of the illithid - but to no avail. Day 27, Hour 15 (28 Mirtul, 1312) : We met a strange brain creature in a vat at the center of the Z'hinda Citadel. Though its telepathic speech was calm, it had no qualms about attacking us with powerful psionic abilities.