[Engine.PlayerInput] MoveForwardSpeed=1200 MoveStrafeSpeed=1200 LookRightScale=300 LookUpScale=-250 MouseSensitivity=20.000000 DoubleClickTime=0.250000 bEnableMouseSmoothing=false Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire") Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire") Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100") Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="Look",Command="Button bLook") Bindings=(Name="Pause",Command="Pause") Bindings=(Name="LookToggle",Command="Toggle bLook") Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100") Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100") Bindings=(Name="CenterView",Command="Button bSnapLevel") Bindings=(Name="Walking",Command="Button bRun") Bindings=(Name="Strafe",Command="Button bStrafe") Bindings=(Name="NextWeapon",Command="NextWeapon") Bindings=(Name="ViewTeam",Command="ViewClass Pawn") Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest") Bindings=(Name="Turn180",Command="Button bTurn180") Bindings=(Name="P",Command="ShowStatusMenu_Character") Bindings=(Name="M",Command="ShowMap") Bindings=(Name="A",Command="StrafeLeft") Bindings=(Name="D",Command="StrafeRight") Bindings=(Name="C",Command="advancedbutton bAdvancedButtonAux1 | SwitchSeats") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Tab",Command="advancedbutton bAdvancedButtonAux7") Bindings=(Name="H",Command="PlayVehicleHorn") Bindings=(Name="T",Command="Talk") Bindings=(Name="I",Command="ShowStatusMenu_Inventory") Bindings=(Name="Underscore",Command="ThrowWeapon") Bindings=(Name="RightBracket",Command="advancedbutton bAdvancedButtonAux4") Bindings=(Name="LeftBracket",Command="PrevItem") Bindings=(Name="MouseScrollDown",Command="advancedbutton bAdvancedButtonAux2") Bindings=(Name="MouseScrollUp",Command="advancedbutton bAdvancedButtonAux8") Bindings=(Name="RightMouseButton",Command="advancedbutton bAdvancedButtonAux5") Bindings=(Name="LeftMouseButton",Command="advancedbutton bWillowFire | CancelMatinee") Bindings=(Name="LeftShift",Command="advancedbutton bAdvancedButtonAux6") Bindings=(Name="E",Command="advancedbutton bContextUse") Bindings=(Name="G",Command="advancedbutton bGrenade | VehicleLookLeft | VehicleLookRight | OnRelease VehicleNoLookLeft | OnRelease VehicleNoLookRight") Bindings=(Name="Q",Command="advancedbutton bAdvancedButtonAux4") Bindings=(Name="F",Command="advancedbutton bSkill") Bindings=(Name="Left",Command="TurnLeft") Bindings=(Name="Right",Command="TurnRight") Bindings=(Name="SpaceBar",Command="advancedbutton bJump | LockVehicle") Bindings=(Name="Four",Command="advancedbutton bAdvancedButtonAux12") Bindings=(Name="Three",Command="advancedbutton bAdvancedButtonAux11") Bindings=(Name="Two",Command="advancedbutton bAdvancedButtonAux10") Bindings=(Name="One",Command="advancedbutton bAdvancedButtonAux9") Bindings=(Name="XboxTypeS_DPad_Right",Command="advancedbutton bAdvancedButtonAux12") Bindings=(Name="XboxTypeS_DPad_Left",Command="advancedbutton bAdvancedButtonAux11") Bindings=(Name="XboxTypeS_DPad_Down",Command="advancedbutton bAdvancedButtonAux10") Bindings=(Name="XboxTypeS_DPad_Up",Command="advancedbutton bAdvancedButtonAux9") Bindings=(Name="XboxTypeS_RightY",Command="AdvancedAxis aAdvancedLookup Definition=gd_input.AdvancedAxis.LookUp") Bindings=(Name="V",Command="advancedbutton bAdvancedButtonAux3") Bindings=(Name="R",Command="advancedbutton bReload") Bindings=(Name="S",Command="MoveBackward | Axis aBrake Speed=+1.0") Bindings=(Name="W",Command="MoveForward | Axis aGas Speed=+1.0") Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu | CancelMatinee") Bindings=(Name="Insert",Command="Camera FreeCam") Bindings=(Name="XboxTypeS_RightX",Command="AdvancedAxis aAdvancedTurn Definition=gd_input.AdvancedAxis.Turn") Bindings=(Name="K",Command="ShowStatusMenu_Skills") Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftThumbstick",Command="advancedbutton bAdvancedButtonAux6 | PlayVehicleHorn") Bindings=(Name="XboxTypeS_RightThumbstick",Command="advancedbutton bAdvancedButtonAux3") Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aBrake Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aGas Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_LeftTrigger",Command="advancedbutton bAdvancedButtonAux5") Bindings=(Name="XboxTypeS_RightTrigger",Command="advancedbutton bWillowFire") Bindings=(Name="XboxTypeS_LeftShoulder",Command="advancedbutton bSkill | advancedbutton bAdvancedButtonAux4") Bindings=(Name="XboxTypeS_RightShoulder",Command="advancedbutton bGrenade | VehicleLookLeft | VehicleLookRight | OnRelease VehicleNoLookLeft | OnRelease VehicleNoLookRight") Bindings=(Name="XboxTypeS_Start",Command="Pause | CancelMatinee") Bindings=(Name="XboxTypeS_Back",Command="advancedbutton bAdvancedButtonAux7 | CancelMatinee") Bindings=(Name="XboxTypeS_Y",Command="advancedbutton bAdvancedButtonAux2 | advancedbutton bAdvancedButtonAux13 | SwitchSeats") Bindings=(Name="XboxTypeS_X",Command="advancedbutton bContextUse") Bindings=(Name="XboxTypeS_B",Command="advancedbutton bAdvancedButtonAux1") Bindings=(Name="XboxTypeS_A",Command="advancedbutton bJump | LockVehicle | CancelMatinee") Bindings=(Name="L",Command="ShowStatusMenu_Logs") Bindings=(Name="Y",Command="GSTalk") Bindings=(Name="O",Command="OpenFriendsUI") Bindings=(Name="NumPadSix",Command="NextShowDebugPage") Bindings=(Name="NumPadFour",Command="PrevShowDebugPage") Bindings=(Name="NumPadSeven",Command="MakeActivePrevShowDebugGroup") Bindings=(Name="NumPadNine",Command="MakeActiveNextShowDebugGroup") Bindings=(Name="F8",Command="shot") bInvertMouse=False bInvertTurn=False [Engine.DebugCameraInput] Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="Q",Command="MoveDown") Bindings=(Name="E",Command="MoveUp") Bindings=(Name="W",Command="MoveForward") Bindings=(Name="S",Command="MoveBackward") Bindings=(Name="A",Command="StrafeLeft") Bindings=(Name="D",Command="StrafeRight") Bindings=(Name="F",Command="FreezeRendering") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Left",Command="TurnLeft") Bindings=(Name="Right",Command="TurnRight") Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") [Editor.EditorViewportInput] Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) Bindings=(Command="DELETE",Name=Delete) Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) Bindings=(Command="DUPLICATE",Name=D,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True) Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) Bindings=(Command="ACTOR LEVELCURRENT",Name=M) Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) Bindings=(Command="SELECT NONE",Name=N,Shift=True) Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) Bindings=(Command="EDIT COPY",Name=C,Control=True) Bindings=(Command="EDIT PASTE",Name=V,Control=True) Bindings=(Command="DUPLICATE",Name=W,Control=True) Bindings=(Command="EDIT CUT",Name=X,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) Bindings=(Command="BRUSH ADD",Name=A,Control=True) Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) Bindings=(Command="CAMERA ALIGN",Name=Home) Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) Bindings=(Command="ACTOR DESELECT",Name=Escape) Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) Bindings=(Command="ACTOR RESETROTATION",Name=Home,Control=True) Bindings=(Command="CYCLEPERSPECTIVE FORWARD",Name=Tab) Bindings=(Command="CYCLEPERSPECTIVE BACKWARD",Name=Tab,Shift=True) [UnrealEd.ObjectEditorViewportInput] Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) [Engine.Console] ConsoleKey= TypeKey= MaxScrollbackSize=1024 HistoryBot=-1 ManualAutoCompleteList=Exit ManualAutoCompleteInfo=Exit (Exits the game) ManualAutoCompleteList=Open ManualAutoCompleteInfo=Open (Opens the specified map) ManualAutoCompleteList=DisplayAll ManualAutoCompleteInfo=DisplayAll (Display property values for instances of classname) ManualAutoCompleteList=GetAll ManualAutoCompleteInfo=GetAll (Log property values of all instances of classname) ManualAutoCompleteList=GetAllState ManualAutoCompleteInfo=GetAllState (Log state names for all instances of classname) ManualAutoCompleteList=Obj List ManualAutoCompleteInfo=Obj List ManualAutoCompleteList=Obj ListContentRefs ManualAutoCompleteInfo=Obj ListContentRefs ManualAutoCompleteList=Obj Classes ManualAutoCompleteInfo=Obj Classes (Shows all classes) ManualAutoCompleteList=Set ManualAutoCompleteInfo=Set (Sets property to value on objectname) ManualAutoCompleteList=Show BOUNDS ManualAutoCompleteInfo=Show BOUNDS (Displays bounding boxes for all visible objects) ManualAutoCompleteList=Show BSP ManualAutoCompleteInfo=Show BSP (Toggles BSP rendering) ManualAutoCompleteList=Show COLLISION ManualAutoCompleteInfo=Show COLLISION (Toggles collision rendering) ManualAutoCompleteList=Show COVER ManualAutoCompleteInfo=Show COVER (Toggles cover rendering) ManualAutoCompleteList=Show DECALS ManualAutoCompleteInfo=Show DECALS (Toggles decal rendering) ManualAutoCompleteList=Show FOG ManualAutoCompleteInfo=Show FOG (Toggles fog rendering) ManualAutoCompleteList=Show LEVELCOLORATION ManualAutoCompleteInfo=Show LEVELCOLORATION (Toggles per-level coloration) ManualAutoCompleteList=Show PATHS ManualAutoCompleteInfo=Show PATHS (Toggles path rendering) ManualAutoCompleteList=Show POSTPROCESS ManualAutoCompleteInfo=Show POSTPROCESS (Toggles post process rendering) ManualAutoCompleteList=Show SKELMESHES ManualAutoCompleteInfo=Show SKELMESHES (Toggles skeletal mesh rendering) ManualAutoCompleteList=Show TERRAIN ManualAutoCompleteInfo=Show TERRAIN (Toggles terrain rendering) ManualAutoCompleteList=Show VOLUMES ManualAutoCompleteInfo=Show VOLUMES (Toggles volume rendering) ManualAutoCompleteList=Stat FPS ManualAutoCompleteInfo=Stat FPS (Shows FPS counter) ManualAutoCompleteList=Stat LEVELS ManualAutoCompleteInfo=Stat LEVELS (Displays level streaming info) ManualAutoCompleteList=Stat GAME ManualAutoCompleteInfo=Stat GAME (Displays game performance stats) ManualAutoCompleteList=Stat MEMORY ManualAutoCompleteInfo=Stat MEMORY (Displays memory stats) ManualAutoCompleteList=Stat PHYSICS ManualAutoCompleteInfo=Stat PHYSICS (Displays physics performance stats) ManualAutoCompleteList=Stat STREAMING ManualAutoCompleteInfo=Stat STREAMING ManualAutoCompleteList=Stat COLLISION ManualAutoCompleteInfo=Stat COLLISION ManualAutoCompleteList=Stat PARTICLES ManualAutoCompleteInfo=Stat PARTICLES ManualAutoCompleteList=Stat SCRIPT ManualAutoCompleteInfo=Stat SCRIPT ManualAutoCompleteList=Stat AUDIO ManualAutoCompleteInfo=Stat AUDIO ManualAutoCompleteList=Stat ANIM ManualAutoCompleteInfo=Stat ANIM ManualAutoCompleteList=Stat NET ManualAutoCompleteInfo=Stat NET ManualAutoCompleteList=Stat LIST ManualAutoCompleteInfo=Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group) ManualAutoCompleteList=remotecontrol ManualAutoCompleteInfo=remotecontrol (Shows/Hides the Remote Control debug panel) ManualAutoCompleteList=showlog ManualAutoCompleteInfo=showlog (Shows/Hides the console log window) ManualAutoCompleteList=Display ManualAutoCompleteInfo=Display (Display property values for the specified object) ManualAutoCompleteList=DisplayClear ManualAutoCompleteInfo=DisplayClear (Clears information being displayed by Display/DisplayAll) ManualAutoCompleteList=Stat UNIT ManualAutoCompleteInfo=Stat UNIT (Displays stats for frame time, draw time, and game time) [Engine.UIInputConfiguration] AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))))))) WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="XboxTypeS_LeftShoulder"),(InputKeyName="MouseScrollUp",ModifierKeyFlags=42))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"),(InputKeyName="XboxTypeS_RightShoulder"),(InputKeyName="MouseScrollDown",ModifierKeyFlags=42))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="SpaceBar"),(InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"),(InputKeyName="XboxTypeS_Start"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0),(InputKeyName="MouseY",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="MouseSelect",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollFrame",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ScrollUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"),(InputKeyName="Up"))),(InputAliasName="ScrollDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"),(InputKeyName="Down"))),(InputAliasName="ScrollTop",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="ScrollBottom",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="MouseScrollUp",ModifierKeyFlags=42))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="MouseScrollDown",ModifierKeyFlags=42),(InputKeyName="PageDown"))))))) WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_RightThumbstick"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_Start",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=42))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=14))))))) WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="WillowGame.WillowUIGrid",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))))))) WidgetInputAliases=(WidgetClassName="WillowGame.WillowUIInventoryButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="WillowGame.WillowUITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="XboxTypeS_RightShoulder"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftShoulder"))))))) WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) [Engine.UIDataStore_InputAlias] InputAliases=(AliasName="Term_Controller",PlatformInputKeys[0]=(ButtonFontMarkupString="GAMEPAD"),PlatformInputKeys[1]=(ButtonFontMarkupString="GAMEPAD_360"),PlatformInputKeys[2]=(ButtonFontMarkupString="GAMEPAD_PS3")) InputAliases=(AliasName="Term_GamerCard",PlatformInputKeys[0]=(ButtonFontMarkupString="X BUTTON")) InputAliases=(AliasName="CycleLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="LEFT SHOULDER")) InputAliases=(AliasName="CycleRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="RIGHT SHOULDER")) InputAliases=(AliasName="AnyKey",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="ANY KEY")) InputAliases=(AliasName="Accept",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Enter"),ButtonFontMarkupString="ACCEPT")) InputAliases=(AliasName="Cancel",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Escape"),ButtonFontMarkupString="CANCEL")) InputAliases=(AliasName="Conditional1",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="X BUTTON")) InputAliases=(AliasName="Conditional2",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="Y BUTTON")) InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="START")) InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="BACK")) InputAliases=(AliasName="ShiftUp",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Subtract"),ButtonFontMarkupString="SUBTRACT")) InputAliases=(AliasName="ShiftDown",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Add"),ButtonFontMarkupString="ADD")) InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="PageUp"),ButtonFontMarkupString="PAGEUP")) InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="PageDown"),ButtonFontMarkupString="PAGEDOWN")) ;InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName=""),ButtonFontMarkupString="")) @todo InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="LEFT TRIGGER")) InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE")) InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE")) InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="CLICK LEFT STICK")) InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="CLICK RIGHT STICK")) [GFxUI.KeyMap] FullKeyboard=1 XboxTypeS_DPad_Left=Left XboxTypeS_DPad_Right=Right XboxTypeS_DPad_Up=Up XboxTypeS_DPad_Down=Down XboxTypeS_A=Enter XboxTypeS_B=Escape Gamepad_RightStick_Left=Left Gamepad_RightStick_Right=Right Gamepad_RightStick_Up=Up Gamepad_RightStick_Down=Down XboxTypeS_LeftThumbStick=LeftMouseButton XboxTypeS_LeftShoulder=Comma XboxTypeS_RightShoulder=Period XboxTypes_X=E XboxTypeS_Y=Spacebar XboxTypeS_Back=Escape XboxTypeS_Start=LeftControl XboxTypeS_LeftTrigger=PageUp XboxTypeS_RightTrigger=PageDown ;Gamepad_RightStick_Left=NumPadFour ;Gamepad_RightStick_Right=NumPadSix ;Gamepad_RightStick_Up=NumPadEight ;Gamepad_RightStick_Down=NumPadTwo Gamepad_LeftStick_Left=Left Gamepad_LeftStick_Right=Right Gamepad_LeftStick_Up=Up Gamepad_LeftStick_Down=Down [GFxUI.GamepadMouse] X=XboxTypeS_LeftX Y=-XboxTypeS_LeftY [Engine.WikiConsole] ;ConsoleKey=O ;TypeKey=P MaxScrollbackSize=1024 HistoryBot=-1 [Configuration] [WillowGame.WillowPlayerInput] AdvancedButtonTapInterval=0.350000 AdvancedButtonRetapDelay=0.500000 bAlwaysPlayForceFeedback=false RunWalkTransitionThreshold=0.750000 MoveForwardSpeed=1200.000000 MoveStrafeSpeed=1200.000000 LookRightScale=300.000000 LookUpScale=-250.000000 Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="P",Command="ShowStatusMenu_Character",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="M",Command="ShowMap",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="A",Command="StrafeLeft",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="D",Command="StrafeRight",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Tab",Command="advancedbutton bAdvancedButtonAux7",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="H",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="T",Command="Talk",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="I",Command="ShowStatusMenu_Inventory",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Underscore",Command="ThrowWeapon",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="RightBracket",Command="advancedbutton bAdvancedButtonAux4",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LeftBracket",Command="PrevItem",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MouseScrollDown",Command="advancedbutton bAdvancedButtonAux2",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MouseScrollUp",Command="advancedbutton bAdvancedButtonAux8",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="RightMouseButton",Command="advancedbutton bAdvancedButtonAux5",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LeftMouseButton",Command="advancedbutton bWillowFire | CancelMatinee",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LeftShift",Command="advancedbutton bAdvancedButtonAux6",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="E",Command="advancedbutton bContextUse",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Q",Command="advancedbutton bAdvancedButtonAux4",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F",Command="advancedbutton bSkill",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Left",Command="TurnLeft",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Right",Command="TurnRight",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="SpaceBar",Command="advancedbutton bJump | LockVehicle",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Four",Command="advancedbutton bAdvancedButtonAux12",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Three",Command="advancedbutton bAdvancedButtonAux11",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Two",Command="advancedbutton bAdvancedButtonAux10",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="One",Command="advancedbutton bAdvancedButtonAux9",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_DPad_Right",Command="advancedbutton bAdvancedButtonAux12",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_DPad_Left",Command="advancedbutton bAdvancedButtonAux11",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_DPad_Down",Command="advancedbutton bAdvancedButtonAux10",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_DPad_Up",Command="advancedbutton bAdvancedButtonAux9",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_RightY",Command="AdvancedAxis aAdvancedLookup Definition=gd_input.AdvancedAxis.LookUp",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="R",Command="advancedbutton bReload",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="S",Command="MoveBackward | Axis aBrake Speed=+1.0",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="W",Command="MoveForward | Axis aGas Speed=+1.0 | FOV 96",Control=False,Shift=False,Alt=False,LeftTrigge r=False,RightTrigger=False,bIgnoreCtrl=False,bIgno reShift=False,bIgnoreAlt=False) Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu | CancelMatinee",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Insert",Command="Camera FreeCam",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_RightX",Command="AdvancedAxis aAdvancedTurn Definition=gd_input.AdvancedAxis.Turn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="K",Command="ShowStatusMenu_Skills",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="advancedbutton bAdvancedButtonAux6 | PlayVehicleHorn",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_RightThumbstick",Command="advancedbutton bAdvancedButtonAux3",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aBrake Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aGas Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_LeftTrigger",Command="advancedbutton bAdvancedButtonAux5",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_RightTrigger",Command="advancedbutton bWillowFire",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_LeftShoulder",Command="advancedbutton bSkill | advancedbutton bAdvancedButtonAux4",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_RightShoulder",Command="advancedbutton bGrenade | VehicleLookLeft | VehicleLookRight | OnRelease VehicleNoLookLeft | OnRelease VehicleNoLookRight",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_Start",Command="Pause | CancelMatinee",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_Back",Command="advancedbutton bAdvancedButtonAux7 | CancelMatinee",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_Y",Command="advancedbutton bAdvancedButtonAux2 | advancedbutton bAdvancedButtonAux13 | SwitchSeats",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_X",Command="advancedbutton bContextUse",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_B",Command="advancedbutton bAdvancedButtonAux1",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="XboxTypeS_A",Command="advancedbutton bJump | LockVehicle | CancelMatinee",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="L",Command="ShowStatusMenu_Logs",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Y",Command="GSTalk",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="O",Command="OpenFriendsUI",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NumPadSix",Command="NextShowDebugPage",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NumPadFour",Command="PrevShowDebugPage",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NumPadSeven",Command="MakeActivePrevShowDebugGroup",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="NumPadNine",Command="MakeActiveNextShowDebugGroup",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F8",Command="shot",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ThumbMouseButton",Command="advancedbutton bGrenade | VehicleLookLeft | VehicleLookRight | OnRelease VehicleNoLookLeft | OnRelease VehicleNoLookRight",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="MiddleMouseButton",Command="advancedbutton bAdvancedButtonAux3",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LeftControl",Command="advancedbutton bAdvancedButtonAux1 | SwitchSeats",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F10",Command="FOV 90",Control=False,Shift=False,Alt=False) Bindings=(Name="F11",Command="FOV 110",Control=False,Shift=False,Alt=False) [IniVersion] 0=1363814742.000000 1=1363814646.000000