[URL] Protocol=unreal Name=Player Map=MenuMap.umap LocalMap=MenuMap.umap TransitionMap=ExampleEntry.umap MapExt=umap EXEName=WillowGame.exe DebugEXEName=DEBUG-WillowGame.exe SaveExt=usa Port=7777 GameName=Borderlands GameNameShort=BL [Engine.Engine] ;NetworkDevice=IpDrv.TcpNetDriver NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks ConsoleClassName=WillowGame.WillowConsole WikiConsoleClassName=Engine.WikiConsole //GameViewportClientClassName=Engine.GameViewportClient GameViewportClientClassName=Willowgame.WillowGameViewportClient LocalPlayerClassName=Engine.LocalPlayer DataStoreClientClassName=Engine.DataStoreClient StorageDeviceManagerClassName=Engine.StorageDeviceManager Language=int bAllowMatureLanguage=FALSE GameEngine=WillowGame.WillowGameEngine EditorEngine=Editor.EditorEngine UnrealEdEngine=WillowEditor.WillowUnrealEdEngine Client=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas TinyFontName=EngineFonts.TinyFont SmallFontName=EngineFonts.SmallFont MediumFontName=EngineFonts.MediumFont LargeFontName=EngineFonts.LargeFont SubtitleFontName=ui_fonts.font_willowbody_18pt WireframeMaterialName=EngineMaterials.WireframeMaterial DefaultMaterialName=EngineMaterials.DefaultMaterial DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial DefaultTextureName=EngineMaterials.DefaultDiffuse EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial GeomMaterialName=EngineMaterials.GeomMaterial DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial TickMaterialName=EditorMaterials.Tick_Mat CrossMaterialName=EditorMaterials.Cross_Mat DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial RandomAngleTextureName=EngineMaterials.RandomAngles RandomNormalTextureName=EngineMaterials.RandomNormal WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial ShadedLevelColorationUnlitMaterialName=EngineMaterials.ShadedLevelColorationUnlitMaterial ShadedLevelColorationLitMaterialName=EngineMaterials.ShadedLevelColorationLitMaterial RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial VertexColorMaterialName=EngineMaterials.VertexColorMaterial EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat TerrainMaterialMaxTextureCount=16 TerrainTessellationCheckCount=6 TerrainTessellationCheckBorder=2.0 TerrainTessellationCheckDistance=4096.0 BeginUPTryCount=200000 bStaticDecalsEnabled=True bDynamicDecalsEnabled=True bForceStaticTerrain=False LightComplexityColors=(R=0,G=0,B=0,A=1) LightComplexityColors=(R=0,G=255,B=0,A=1) LightComplexityColors=(R=63,G=191,B=0,A=1) LightComplexityColors=(R=127,G=127,B=0,A=1) LightComplexityColors=(R=191,G=63,B=0,A=1) LightComplexityColors=(R=255,G=0,B=0,A=1) ShaderComplexityColors=(R=0,G=255,B=100,A=1) ShaderComplexityColors=(R=0,G=255,B=0,A=1) ShaderComplexityColors=(R=63,G=191,B=0,A=1) ShaderComplexityColors=(R=127,G=127,B=0,A=1) ShaderComplexityColors=(R=191,G=63,B=0,A=1) ShaderComplexityColors=(R=255,G=0,B=0,A=1) bUsePixelShaderComplexity=True bUseAdditiveComplexity=True MaxPixelShaderAdditiveComplexityCount=300 MaxPixelShaderOpaqueComplexityCount=100 MaxVertexShaderComplexityCount=100 TimeBetweenPurgingPendingKillObjects=60 bUseSound=True bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesEnabled=True bSubtitlesForcedOff=FALSE ScoutClassName=WillowGame.WillowScout DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess DefaultSoundName=EngineSounds.WhiteNoise bOnScreenKismetWarnings=TRUE bEnableKismetLogging=FALSE CameraRotationThreshold=45.0 CameraTranslationThreshold=10000 PrimitiveProbablyVisibleTime=2.0 PercentUnoccludedRequeries=0.25 MaxOcclusionPixelsFraction=0.001 MinTextureDensity=0.0 IdealTextureDensity=13.0 MaxTextureDensity=55.0 bDisablePhysXHardwareSupport=True DemoRecordingDevice=Engine.DemoRecDriver bPauseOnLossOfFocus=TRUE MaxFluidNumVerts=1048576 FluidSimulationTimeLimit=30.0 MaxParticleResize=0 MaxParticleResizeWarn=0 bCheckParticleRenderSize=True MaxParticleVertexMemory=131972 NetClientTicksPerSecond=200 LensFlareMaxOcclusionIncrement=0.15 LensFlareOcclusionStepSize=0.05 MipLevelFadingInRate=0.3 MipLevelFadingOutRate=0.1 StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255)))) StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) PhysXGpuHeapSize=32 PhysXMeshCacheSize=8 ;DefaultOnlineSubsystemName=OnlineSubsystemGameSpy.OnlineSubsystemGameSpy DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks bNoBuildLightingMessage=TRUE ShadowFilterRadius=2 bUseAudioStreaming=TRUE bDiscardUnreferencedTerrainAlphaMaps=TRUE bUseFlareOuts=TRUE bEnableColorClear=TRUE [Engine.StreamingMovies] RenderPriorityPS3=1001 SuspendGameIO=False [Engine.ISVHacks] bInitializeShadersOnDemand=False DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=True PumpWindowMessagesWhenRenderThreadStalled=False [Engine.GameEngine] bSmoothFrameRate=TRUE MinSmoothedFrameRate=22 MaxSmoothedFrameRate=62 MaxDeltaTime=0 TrackingURL=http://willowtracker.gearboxsoftware.com/willowtracker.php?event=%s&user=%s&URL=%s [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=Engine.PlayerController MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=30.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 MaxRewindPoints=30 RewindPointInterval=1.0 NumRecentRewindPoints=7 [Engine.PackagesToAlwaysCook] Package=ExampleEntry Package=menus_ingame Package=menus Package=menus_inventory Package=menumap Package=Loader Package=FakeEntry Package=Lobby [Engine.StartupPackages] bSerializeStartupPackagesFromMemory=TRUE Package=DefaultUISkin Package=EngineMaterials Package=EngineSounds Package=EngineFonts Package=SoundModes Package=SpeechRecognition Package=gd_globals Package=ui_fonts Package=menus_skin Package=gd_itempools Package=gd_customweapons Package=gd_customitems Package=gd_profiles Package=gd_Lilith Package=gd_Mordecai Package=gd_Roland Package=gd_Brick Package=gd_manufacturers Package=gd_input Package=Z0_Missions Package=I1_Missions Package=Z1_Missions Package=I2_Missions Package=Z2_Missions Package=gd_echo_caller Package=gd_z0_echo Package=gd_EchoCallerIDs Package=Z0_Echos Package=Z1_Echos Package=Z2_Echos Package=gd_soundmix [Engine.PackagesToForceCookPerMap] [Core.System] MaxObjectsNotConsideredByGC=33476 SizeOfPermanentObjectPool=0 StaleCacheDays=30 MaxStaleCacheSize=10 MaxOverallCacheSize=30 PackageSizeSoftLimit=300 AsyncIOBandwidthLimit=0 CachePath=..\WillowGame\Cache CacheExt=.uxx Paths=..\Engine\Content ScriptPaths=..\WillowGame\Script FRScriptPaths=..\WillowGame\ScriptFinalRelease CutdownPaths=..\WillowGame\CutdownPackages CutdownPaths=..\WillowGame\Script ScreenShotPath=..\WillowGame\ScreenShots LocalizationPaths=..\Engine\Localization Extensions=upk Extensions=u TextureFileCacheExtension=tfc Suppress=Dev Suppress=DevAudio Suppress=DevAudioVerbose Suppress=DevBind Suppress=DevBsp Suppress=DevCollision Suppress=DevCompile Suppress=DevComponents Suppress=DevCooking Suppress=DevDataStore Suppress=DevGarbage Suppress=DevKill Suppress=DevLoad Suppress=DevNetTraffic Suppress=DevPath Suppress=DevReplace Suppress=DevSave Suppress=DevSound Suppress=DevStats Suppress=DevTick Suppress=DevUI Suppress=DevUIStates Suppress=DevUIStyles Suppress=DevUIAnimation Suppress=DevUIFocus Suppress=DevHDDCaching Suppress=Init Suppress=Input Suppress=Inventory Suppress=Localization Suppress=LocalizationWarning Suppress=PlayerMove Suppress=DevSHA Suppress=DevAnim Suppress=DevDecals Suppress=RON_DEBUG Suppress=DevShaders Suppress=DevShadersDetailed MissingRedirectClassName=Engine.StaticMesh MissingRedirectClassName=Engine.SkeletalMesh MissingRedirectClassName=Engine.Material MissingRedirectClassName=Engine.Texture2D MissingRedirectClassName=Engine.TextureCube MissingRedirectObjectName=CentralMissingArtRedirects.StaticMesh.MissingStaticMesh MissingRedirectObjectName=CentralMissingArtRedirects.SkeletalMesh.MissingSkeletalMesh MissingRedirectObjectName=CentralMissingArtRedirects.Material.MissingMaterial MissingRedirectObjectName=CentralMissingArtRedirects.Texture.MissingTexture MissingRedirectObjectName=CentralMissingArtRedirects.Texture.MissingCubemap Paths=..\WillowGame\Content Paths=..\WillowGame\__Trashcan LocalizationPaths=..\WillowGame\Localization SavePath=..\WillowGame\Save Extensions=umap SeekFreePCPaths=..\WillowGame\CookedPC SeekFreePCExtensions=xxx BaseObjObjectSize=229368 Suppress=DevGearboxAI Suppress=DevGearboxNode Suppress=DevSkills ;Suppress=AnimWarning Suppress=Weapons Suppress=DevResourcePool Suppress=Attributes Suppress=AIMovement Suppress=PopActorSelect Suppress=ItemPoolSelect Suppress=PartSelection Suppress=DevProfile Suppress=DevLunge Suppress=DevCombatMusic Suppress=DevAudioStreaming Suppress=DevGFx Suppress=DevDeveloperPerks Suppress=DevAchievements Suppress=DamagePipeline Suppress=ExperiencePipeline Suppress=MathUnitTest ;+ClassRemapping=WillowGame.AIParameterValueResolver -> WillowGame.NounAttributeValueResolver AudioFileCacheExtension=afc [Engine.Client] DisplayGamma=2.2 MinDesiredFrameRate=35.000000 InitialButtonRepeatDelay=0.2 ButtonRepeatDelay=0.1 [WinDrv.WindowsClient] ;AudioDeviceClass=XAudio2.XAudio2Device AudioDeviceClass=FModAudio.FModAudioDevice MinAllowableResolutionX=0 MinAllowableResolutionY=0 MaxAllowableResolutionX=0 MaxAllowableResolutionY=0 MinAllowableRefreshRate=0 MaxAllowableRefreshRate=0 ParanoidDeviceLostChecking=1 AllowJoystickInput=1 [XAudio2.XAudio2Device] MaxChannels=32 CommonAudioPoolSize=0 MinCompressedDurationGame=5 MinCompressedDurationEditor=4 [FModAudio.FModAudioDevice] MaxChannels=128 TimeBetweenHWUpdates=15 UseEffectsProcessing=True MinOggVorbisDuration=20 bUsesVirtualVoices=True StreamBufferSize=26624 MaxStreamingMusicSources=2 MaxStreamingAmbienceSources=4 MaxStreamingDialogSources=8 [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 PP_DesaturationMultiplier=1.0 PP_HighlightsMultiplier=1.0 PP_MidTonesMultiplier=1.0 PP_ShadowsMultiplier=1.0 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=30.0 InitialConnectTimeout=150.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload NetConnectionClassName=IpDrv.TcpipConnection [OnlineSubsystemSteamworks.IpNetDriverSteamworks] NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut ServerBeaconPort=8777 BeaconPort=9777 [TextureStreaming] PoolSize=140 HysteresisLimit=30 DropMipLevelsLimit=24 StopIncreasingLimit=18 StopStreamingLimit=12 MinEvictSize=12 MinFudgeFactor=1 FudgeFactorIncreaseRateOfChange=0.5 FudgeFactorDecreaseRateOfChange=-0.4 MinRequestedMipsToConsider=11 MinTimeToGuaranteeMinMipCount=2 MaxTimeToGuaranteeMinMipCount=12 UseTextureFileCache=False EnableStats=true HistoryDepth=50 ;DynamicStreaming=1 ;+DynamicStreamingDistances=1500 DynamicStreaming=2 DynamicStreamingDistances=1250 DynamicStreamingDistances=200 DynamicStreamingDistances=9 [StreamByURL] PostLoadPause=6.0 [Editor.EditorEngine] LocalPlayerClassName=Editor.EditorPlayer bUseSound=True bSubtitlesEnabled=True GridEnabled=True SnapScaleEnabled=True ScaleGridSize=5 SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FOVAngle=90.000000 GodMode=True AutoSaveDir=..\WillowGame\Content\Maps\Autosaves InvertWidgetZAxis=True UseAxisIndicator=True MatineeCurveDetail=0.1 Client=WinDrv.WindowsClient CurrentGridSz=4 bUseMayaCameraControls=False bPrefabsLocked=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D EditorOnlyContentPackages=EditorMeshes EditorOnlyContentPackages=EditorMaterials EditorOnlyContentPackages=EditorResources EditorOnlyContentPackages=BeastResources EditPackagesInPath=..\Development\Src EditPackages=Core EditPackages=Engine EditPackages=GameFramework EditPackages=Editor EditPackages=UnrealEd EditPackages=IpDrv EditPackages=GFxUI EditPackages=GFxUIEditor EditPackages=GearboxFramework EditPackagesOutPath=..\WillowGame\Script FRScriptOutputPath=..\WillowGame\ScriptFinalRelease EditPackages=OnlineSubsystemLive EditPackages=OnlineSubsystemGameSpy EditPackages=OnlineSubsystemSteamworks EditPackages=WillowGame EditPackages=WillowEditor InEditorGameURLOptions= [UnrealEd.UnrealEdEngine] AutoSaveIndex=0 PackagesToBeFullyLoadedAtStartup=CentralMissingArtRedirects PackagesToBeFullyLoadedAtStartup=EditorMaterials PackagesToBeFullyLoadedAtStartup=EditorMeshes PackagesToBeFullyLoadedAtStartup=EditorResources PackagesToBeFullyLoadedAtStartup=EngineMaterials PackagesToBeFullyLoadedAtStartup=EngineFonts PackagesToBeFullyLoadedAtStartup=EngineScenes PackagesToBeFullyLoadedAtStartup=EngineResources PackagesToBeFullyLoadedAtStartup=DefaultUISkin PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders [Engine.DataStoreClient] GlobalDataStoreClasses=Engine.UIDataStore_Strings GlobalDataStoreClasses=Engine.UIDataStore_Images GlobalDataStoreClasses=Engine.UIDataStore_GameResource GlobalDataStoreClasses=Engine.CurrentGameDataStore ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused GlobalDataStoreClasses=Engine.UIDataStore_Fonts GlobalDataStoreClasses=Engine.UIDataStore_Color GlobalDataStoreClasses=Engine.UIDataStore_Gamma GlobalDataStoreClasses=Engine.UIDataStore_Registry GlobalDataStoreClasses=Engine.UIDataStore_InputAlias ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore ;;PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings" ; unused GlobalDataStoreClasses=WillowGame.WillowOnlineGameSearch_DataStore GlobalDataStoreClasses=WillowGame.WillowOnlineGameSettings_DataStore GlobalDataStoreClasses=WillowGame.WillowLANGameSearch_DataStore GlobalDataStoreClasses=WillowGame.WillowLANGameSettings_DataStore GlobalDataStoreClasses=WillowGame.WillowUIDataStore_StringAliasMap ;+GlobalDataStoreClasses=ExampleGame.DataStoreExampleFlat PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData [Engine.UIDataStore_SessionSettings] SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo [DevOptions.Shaders] AutoReloadChangedShaders=True bAllowMultiThreadedShaderCompile=True NumUnusedShaderCompilingThreads=0 ThreadedShaderCompileThreshold=1 bDumpShaderPDBs=False [StatNotifyProviders] BinaryFileStatNotifyProvider=true XmlStatNotifyProvider=false CsvStatNotifyProvider=false StatsNotifyProvider_UDP=true PIXNamedCounterProvider=false [StatNotifyProviders.StatNotifyProvider_UDP] ListenPort=13000 [RemoteControl] SuppressRemoteControlAtStartup=False [LogFiles] PurgeLogsDays=3 [AnimationCompression] DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_GBXCustom TranslationCompressionFormat=7 RotationCompressionFormat=7 AlternativeCompressionThreshold=1.f ForceRecompression=False bOnlyCheckForMissingSkeletalMeshes=False [IpDrv.OnlineSubsystemCommonImpl] MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=false [IpDrv.OnlineGameInterfaceImpl] LanAnnouncePort=14001 LanQueryTimeout=5.0 LanPacketPlatformMask=1 LanGameUniqueId=0x4DD37BFE [OnlineSubsystemLive.OnlineSubsystemLive] LiveSystemLinkPort=14000 LanAnnouncePort=14001 [Engine.StaticMeshCollectionActor] bCookOutStaticMeshActors=TRUE MaxStaticMeshComponents=100 [Engine.StaticLightCollectionActor] bCookOutStaticLightActors=TRUE MaxLightComponents=100 [LiveSock] bUseVDP=True bUseSecureConnections=false MaxDgramSockets=64 MaxStreamSockets=16 DefaultRecvBufsizeInK=256 DefaultSendBufsizeInK=256 [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Foliage Time LD=Foliage Render Time LD=Terrain Smooth Time LD=Terrain Render Time LD=Decal Render Time LD=Terrain Triangles LD=Foliage Instances LD=Decal Triangles LD=Decal Draw Calls LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=360 Texture Memory Used LD=Animation Memory LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory LD=Decal Vertex Memory LD=Decal Index Memory LD=Decal Interaction Memory MEMLEAN=Virtual Memory Used MEMLEAN=Audio Memory Used MEMLEAN=Animation Memory MEMLEAN=FaceFX Cur Mem MEMLEAN=Vertex Lighting Memory MEMLEAN=StaticMesh Vertex Memory MEMLEAN=StaticMesh Index Memory MEMLEAN=SkeletalMesh Vertex Memory MEMLEAN=SkeletalMesh Index Memory MEMLEAN=Decal Vertex Memory MEMLEAN=Decal Index Memory MEMLEAN=Decal Interaction Memory MEMLEAN=VertexShader Memory MEMLEAN=PixelShader Memory GameThread=Async Loading Time GameThread=Audio Update Time GameThread=FrameTime GameThread=HUD Time GameThread=Input Time GameThread=Kismet Time GameThread=Move Actor Time GameThread=RHI Game Tick GameThread=RedrawViewports GameThread=Script time GameThread=Tick Time GameThread=Update Components Time GameThread=World Tick Time GameThread=Async Work Wait GameThread=PerFrameCapture [MemorySplitClassesToTrack] Class=AnimSequence Class=AudioComponent Class=AudioDevice Class=CylinderComponent Class=DecalComponent Class=DecalLifetime Class=DecalLifetimeAge Class=DecalLifetimeData Class=DecalLifetimeDataAge Class=DecalManager Class=DecalMaterial Class=Field Class=Font Class=Level Class=Material Class=MaterialInstanceConstant Class=MaterialInstanceTimeVarying Class=Model Class=ModelComponent Class=MorphTarget Class=ObjectReferencer Class=ParticleModule Class=ParticleSystemComponent Class=PathNode Class=RB_BodyInstance Class=RB_BodySetup Class=ReachSpec Class=SkeletalMesh Class=SoundCue Class=SoundNode Class=StaticMesh Class=StaticMeshActor Class=StaticMeshComponent Class=Terrain Class=TerrainComponent Class=Texture2D Class=UIRoot [ConfigCoalesceFilter] FilterOut=WillowEngine.ini FilterOut=WillowEditor.ini FilterOut=WillowInput.ini FilterOut=WillowGame.ini FilterOut=WillowUI.ini FilterOut=WillowCompat.ini FilterOut=WillowEditorKeyBindings.ini FilterOut=WillowEditorUserSettings.ini FilterOut=UnrealEd.int FilterOut=Editor.int FilterOut=EditorTips.int FilterOut=UnrealScriptTest.int FilterOut=WinDrv.int FilterOut=XWindow.int FilterOut=WillowBuildInfo.ini [TaskPerfTracking] bUseTaskPerfTracking=FALSE RemoteConnectionIP=172.16.8.32 ConnectionString=Provider=sqloledb;Data Source=econoline;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes RemoteConnectionStringOverride=Data Source=econoline;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn [TaskPerfMemDatabase] bUseTaskPerfMemDatabase=TRUE RemoteConnectionIP=172.16.8.32 ConnectionString=Provider=sqloledb;Data Source=econoline;Initial Catalog=PerfMem;Trusted_Connection=Yes RemoteConnectionStringOverride=Data Source=econoline;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=12900 FModShadowPrimitiveInteractionInitialBlockSize=512 FPrimitiveSceneInfoInitialBlockSize=7800 FShadowCasterOctreeNodeInitialBlockSize=1500 FPrimitiveOctreeInitialBlockSize=700 FStaticMeshInitialBlockSize=7328 FElementHandleInitialBlockSize=20826 FDecalInteractionInitialBlockSize=250 FStaticMeshSceneProxyInitialBlockSize=6785 FOctreeNodeInitialFreeListCount=2000 WeaponMementoListNodeInitialFreeListCount=750 ItemMementoListNodeInitialFreeListCount=750 PopulatedInteractiveObjectSavedStateInitialFreeListCount=1500 PopulatedAIPawnSavedStateInitialFreeListCount=1000 PopulatedPickupStateInitialFreeListCount=1000 PopulatedVendingMachineInitialFreeListCount=96 PopulationOpportunityTrackerCount=4000 PawnListCount=40 [SystemSettings] StaticDecals=True DynamicDecals=True UnbatchedDecals=True DecalCullDistanceScale=1.000000 DynamicLights=True DynamicShadows=True LightEnvironmentShadows=True CompositeDynamicLights=False DirectionalLightmaps=True MotionBlur=False DepthOfField=True AmbientOcclusion=True Bloom=True UseHighQualityBloom=False Distortion=True DropParticleDistortion=False SpeedTreeLeaves=True SpeedTreeFronds=True OnlyStreamInTextures=False LensFlares=False FogVolumes=False FloatingPointRenderTargets=True OneFrameThreadLag=True UseVsync=True UpscaleScreenPercentage=True Fullscreen=True AllowD3D10=False SkeletalMeshLODBias=0 ParticleLODBias=0 DetailMode=2 ShadowFilterQualityBias=0 MaxAnisotropy=2 MaxMultisamples=1 MinShadowResolution=1024 MaxShadowResolution=1024 ShadowFadeResolution=128 ShadowFadeExponent=2.200000 ResX=1360 ResY=768 ScreenPercentage=100.000000 SceneCaptureStreamingMultiplier=1.000000 FoliageDrawRadiusMultiplier=1.000000 ShadowTexelsPerPixel=1.273240 bEnableVSMShadows=False bEnableBranchingPCFShadows=False bAllowBetterModulatedShadows=True bEnableForegroundShadowsOnWorld=True bEnableForegroundSelfShadowing=False ShadowFilterRadius=2.000000 ShadowDepthBias=0.012000 bAllowFracturedDamage=True NumFracturedPartsScale=0.000000 FractureDirectSpawnChanceScale=1.000000 FractureRadialSpawnChanceScale=1.000000 FractureCullDistanceScale=1.000000 bForceCPUAccessToGPUSkinVerts=false bDisableSkeletalInstanceWeights=false bEnablePSSMShadows=False bNVIDIA3d=False FlareOuts=True TextureQuality=1 PopulationAdjustment=-20 TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) [SystemSettingsEditor] bEnableForegroundSelfShadowing=False ResX=1280 ResY=720 TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=512,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1024,LODBias=0) [Engine.PhysicsLODVerticalDestructible] MaxDynamicChunkCount=1000 DebrisLifetime=60.0 [Engine.PhysicsLODVerticalEmitter] ParticlePercentage=100 [Engine.OnlineSubsystem] +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") [Engine.OnlineRecentPlayersList] MaxRecentPlayers=100 MaxRecentParties=5 [VoIP] VolumeThreshold=0.2 bHasVoiceEnabled=true [Configuration] [WillowGame.WillowGameEngine] bPauseLostFocusWindowed=FALSE [Engine.AudioDevice] SoundClasses=(Name=Willow_Master,Properties=(Volume=1),ChildClassNames=(Willow_VO,Willow_Player,Willow_Amb,Willow_Weapon,Willow_ALL_Other,Willow_UI,Willow_Cinematic)) SoundClasses=(Name=Willow_Amb,Properties=(Volume=1,bIsUISound=TRUE,bIsAmbience=TRUE),ChildClassNames=(Willow_Amb_Fire,Willow_Amb_OneShot,Willow_Amb_Objects,Willow_Amb_Wind,Ambient)) SoundClasses=(Name=Willow_Weapon,Properties=(Volume=1),ChildClassNames=(Willow_Weapon_Tech,Willow_Weapon_Melee,Willow_Weapon_Fire,Willow_Weapon_Foley)) SoundClasses=(Name=Willow_Player,Properties=(Volume=1),ChildClassNames=(Willow_Player_Movement,Willow_Player_Foley,Willow_Player_Alert,Willow_Player_Effects)) SoundClasses=(Name=Willow_VO,Properties=(Volume=1,bIsDialog=TRUE),ChildClassNames=(Willow_VO_Melee,Willow_VO_ECHO,Willow_VO_Battle_Dialog_NPC,Willow_VO_Battle_Dialog_Player)) SoundClasses=(Name=Willow_ALL_Other,Properties=(Volume=1),ChildClassNames=(Willow_Effects,Willow_Item_Interaction,Willow_Material_Impacts,Willow_Monster,Willow_Scripted,Willow_Vehicle,Willow_Explosions)) SoundClasses=(Name=Willow_Amb_Fire,Properties=(Volume=1)) SoundClasses=(Name=Willow_Amb_OneShot,Properties=(Volume=1)) SoundClasses=(Name=Willow_Amb_Objects,Properties=(Volume=1)) SoundClasses=(Name=Willow_Amb_Wind,Properties=(Volume=1)) SoundClasses=(Name=Willow_Cinematic,Properties=(Volume=1,bIsDialog=TRUE)) SoundClasses=(Name=Willow_Explosions,Properties=(Volume=1)) SoundClasses=(Name=Willow_Effects,Properties=(Volume=1)) SoundClasses=(Name=Willow_Item_Interaction,Properties=(Volume=1)) SoundClasses=(Name=Willow_Material_Impacts,Properties=(Volume=1)) SoundClasses=(Name=Willow_Monster,Properties=(Volume=1)) SoundClasses=(Name=Willow_UI,Properties=(Volume=1,bIsUISound=TRUE,bNoReverb=TRUE)) SoundClasses=(Name=Willow_Scripted,Properties=(Volume=1)) SoundClasses=(Name=Willow_Vehicle,Properties=(Volume=1)) SoundClasses=(Name=Willow_Player_Movement,Properties=(Volume=1)) SoundClasses=(Name=Willow_Player_Foley,Properties=(Volume=1)) SoundClasses=(Name=Willow_Player_Alert,Properties=(Volume=1)) SoundClasses=(Name=Willow_Player_Effects,Properties=(Volume=1)) SoundClasses=(Name=Willow_VO_Battle_Dialog_Player,Properties=(Volume=1)) SoundClasses=(Name=Willow_VO_Battle_Dialog_NPC,Properties=(Volume=1)) SoundClasses=(Name=Willow_VO_ECHO,Properties=(Volume=1)) SoundClasses=(Name=Willow_VO_Melee,Properties=(Volume=1)) SoundClasses=(Name=Willow_Weapon_Foley,Properties=(Volume=1)) SoundClasses=(Name=Willow_Weapon_Fire,Properties=(Volume=1)) SoundClasses=(Name=Willow_Weapon_Melee,Properties=(Volume=1)) SoundClasses=(Name=Willow_Weapon_Tech,Properties=(Volume=1)) SoundClasses=(Name=Ambient,Properties=(Volume=1,bBleedStereo=TRUE,bIsAmbience=TRUE)) SoundClasses=(Name=Announcer,Properties=(Volume=1,bNoReverb=TRUE)) SoundClasses=(Name=Character,Properties=(Volume=1)) SoundClasses=(Name=Cinematic,Properties=(Volume=1,bNoReverb=TRUE)) SoundClasses=(Name=CinematicDialog,Properties=(Volume=1)) SoundClasses=(Name=Dialog,Properties=(Volume=1,VoiceRadioVolume=1,bIsDialog=TRUE),ChildClassNames=(StoryDialog,CinematicDialog,Taunts,VoiceChat)) SoundClasses=(Name=Item,Properties=(Volume=1)) SoundClasses=(Name=Master,Properties=(Volume=1),ChildClassNames=(Willow_ALL_Other,Willow_Amb,Willow_Weapon,Willow_Player,Willow_VO,Willow_Explosions,SFX,Music,Willow_UI)) SoundClasses=(Name=Music,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE,bBleedStereo=TRUE,bIsMusic=TRUE)) SoundClasses=(Name=SFX,Properties=(Volume=1,bNoReverb=TRUE),ChildClassNames=(Willow_Master)) SoundClasses=(Name=Stinger,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) SoundClasses=(Name=StoryDialog,Properties=(Volume=1,bIsDialog=TRUE)) SoundClasses=(Name=Taunts,Properties=(Volume=1,bIsDialog=TRUE)) SoundClasses=(Name=UI,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE)) SoundClasses=(Name=Vehicle,Properties=(Volume=1)) SoundClasses=(Name=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE,bIsDialog=TRUE)) SoundClasses=(Name=Weapon,Properties=(Volume=1)) [Windows.StandardUser] MyDocumentsSubDirName=Borderlands [Engine.UIInteraction] UISkinName=menus_skin.Willowskin [Engine.GearboxEngineGlobals] SingletonClassName=GearboxFramework.GearboxGlobals [Engine.GearboxGlobals] PawnListClassName=GearboxFramework.GearboxPawnList AIFactoryClassName=GearboxFramework.GearboxAIFactory CheckPointManagerClassName=GearboxFramework.GearboxCheckpointManager ReservationManagerClassName=WillowGame.WillowReservationManager PopulationMasterClassName=WillowGame.WillowPopulationMaster [Engine.RouteController] RouteControllerClassName=Engine.RouteController [GearboxFramework.GearboxGlobals] GlobalInstanceClassName=WillowGame.WillowGlobals PawnListClassName=GearboxFramework.GearboxPawnList AIFactoryClassName=GearboxFramework.GearboxAIFactory DefaultMaxPopulationActorCost=100 [GearboxFramework.WireManager] DefaultMaterial=CentralMaterials.Material.DefaultWire [WillowGame.WillowGlobals] DefaultGlobalsDefinitionName=gd_globals.General.Globals HUDGrenadeIconUL=20 HUDGrenadeIconVL=26 WeaponTechAbilityIconUL=50 WeaponTechAbilityIconVL=39 WeaponTechAbilityUGroupSpace=10 ManufacturerIconUL=90 ManufacturerIconVL=36 StockManufacturerIconU=1 StockManufacturerIconV=335 MODEffectIconUL=93 MODEffectIconVL=64 [AudioStreaming] UseAudioFileCache=False [WillowEditor.WillowUnrealEdEngine] DefaultPlayFromHereVehicle=gd_LightRunner.VehicleArchetype.LightRunner_Rockets PlayFromHereVehicles=gd_LightRunner.VehicleArchetype.LightRunner_Rockets PlayFromHereVehicles=gd_LightRunner.VehicleArchetype.LightRunner_MG [Engine.UIDataStore_OnlinePlayerData] ProfileSettingsClassName=WillowGame.WillowProfileSettings FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends AchievementsProviderClassName=Engine.UIDataProvider_PlayerAchievements [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] ProfileDataDirectory=../SaveData ProfileDataExtension=.wsg ProductID=11836 NamespaceID=1 PartnerID=0 GameID=2632 StatsVersion=4 NickStatsKeyId=1 PlaceStatsKeyId=2 StatsKeyMappings=(ViewId=1,PropertyId=0,KeyId=3) StatsKeyMappings=(ViewId=1,PropertyId=0x10000005,KeyId=4) StatsKeyMappings=(ViewId=1,PropertyId=0x10000006,KeyId=5) StatsKeyMappings=(ViewId=2,PropertyId=0,KeyId=6) StatsKeyMappings=(ViewId=2,PropertyId=0x10000005,KeyId=7) StatsKeyMappings=(ViewId=2,PropertyId=0x10000006,KeyId=8) LocationUrlsForInvites=bderlandspc LocationUrl=bderlandspc GameSpyUserName= GameSpyPassWord= SearchDisplayMinOpenPubSlots=-1 [OnlineSubsystemGameSpy.OnlineGameInterfaceGameSpy] LanPacketPlatformMask=1 LanGameUniqueId=0x666dead2 [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] bEnableSteam=true CurrentNotificationPosition=NNP_TopRight ResetStats=0 ProfileDataDirectory=../SaveData [OnlineSubsystemSteamworks.OnlineGameInterfaceSteamworks] LanQueryTimeout=2.0 [ALAudio.AlDllWrapper] DeviceName=Generic Software [FullScreenMovie] //StartupMovies=2K_logo //StartupMovies=Gearbox_logo //StartupMovies=NVidia //StartupMovies=Loading SkippableMovies=2K_logo SkippableMovies=Gearbox_logo SkippableMovies=Attract SkippableMovies=NVidia [IniVersion] 0=1410801783.000000 1=1410801798.000000 [AppCompat] MeasuredCPUScore=290.343903 CompatLevelComposite=1 CompatLevelCPU=5 CompatLevelGPU=1 [WinDrv.Accessibility] StickyKeysHotkey=True ToggleKeysHotkey=True FilterKeysHotkey=True StickyKeysConfirmation=True ToggleKeysConfirmation=True FilterKeysConfirmation=True