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As this piece of work is developed on my free time, please consider making a somekind of donation to support the development before hitting the download button. If you feel that you want to play this game without making a donation, feel free to do so, but please keep in mind that I can also spend my spare time way better that developing software like this. It's your call....
In the future, I will also filter any feature/support request with a donor filter, meaning that if you haven't donated anything, you are less likely to get any support from me.
THIS SOFTWARE REQUIRES AN S60 PHONE BASED ON S60_FP1(like N95), AND ARMV6 PROCESSOR. WILL NOT ON WORK ON OLDER 3RD EDITION PHONES
Quake
quake_v105_armv6_fpu.sisx
- this version is for phones which have a floating point unit (ie. N95,N95 8GB, E90, etc)
quake_v105_armv6_nofpu.sisx
- a non fpu build for phone without fpu (ie. 6290, etc)
quakeworld_v105_armv6_fpu.sisx
- with fpu support, requires the full version of the original datafiles
quakeworld_v105_armv6_nofpu.sisx
- without fpu support, requires the full version of the original datafiles
glquake_v105_armv6_fpu_hwa.sisx
- quake with full OpenGL | ES hardware acceleration (N95, N95 8GB, E90, etc)
glquake_v105_armv6_nofpu_hwa.sisx
- quake with full OpenGL | ES hardware acceleration (Samsung Innov8 etc.)
quake_v105_src.7z
- The GPL source code. RVCT 2.2 required to compile.
changelog.txt
- Changes since previous versions.
Quake II
quake2_v102_armv6_fpu.sisx
- Quake2 engine (requires floating point unit and ~25-30 megabytes of free RAM, includes builtin support for following mods: ctf, xatrix and rogue)
quake2_v102_armv6_nofpu.sisx
- Quake2 engine (for FPU less phones, Samsung Innov8 etc. )
quake2_v102_src.7z
- Source code for Quake II
q2_changelog.txt
- Changes since previous versions
Actual screenshots from n95 8gb
Quake3 Arena
q3a_v101_armv6_fpu_hwa.sisx
- Quake 3 Arena engine (N95 8gb, N82 and E90 only)
q3a_v101_armv6_nofpu_hwa.sisx
- Quake 3 Arena engine (Samsung Innov8 etc.)
q3a_v101_src.7z
- Source code for Quake 3 Arena engine (developers only)
q3a_changelog.txt
- Changes since previous versions
Actual screenshots from n95 8gb
Bluetooth HID support for Quake 3 Arena
hidsupp_v100.sisx
(read the instuctions on the installation page how to configure you input devices/how to use them in the game)
hidsupp_changelog.txt
- Changes since previous versions
hidsupp_headers.7z
header files for HID support package (developers only). Have a look at the Quake1/2/3 sourcecode how to add support for your own projects. Required for compiling current Quake engines. The HID support binaries are still optional.
P.I.
P.S
pips_nokia_1_3_SS.sis
- Symbian P.I.P.S. C-Runtime library. Required by all of the executables on this page